Finally, CODEX is the key. In the PC gaming world, CODEX was a famous "scene" group known for creating "cracks" that bypass a game's digital rights management (DRM). A crack allows people who have downloaded the game files to play without going through official platforms like Steam. This update is the CODEX group's repackaged version of the official v1.031 patch, bundled with their crack.
Released in 2020 by CyberConnect2 and Bandai Namco, Dragon Ball Z: Kakarot was a departure from traditional 2D fighters, offering an action-RPG retelling of the entire DBZ saga. By 2026, the game has seen multiple DLC expansions—from Bardock – The Father of Goku to the 23rd World Tournament .
For users of the CODEX release, this update was crucial for maintaining compatibility with the evolving game client, ensuring that later DLCs and content patches would function correctly. Installation Notes for the Update
| Aspect | v1.031 (Base Launch State) | Later Major Updates | | :--- | :--- | :--- | | | Improvements from v1.02 were in place | Further reduced in v1.04 to smooth transitions | | Sub-Stories | 11 new ones added by v1.02 | Continued to be patched and fixed in updates like v1.04 to prevent progression issues | | Transformations | Base game's standard Super Saiyan forms | Super Saiyan God and Super Saiyan Blue added in "A New Power Awakens" DLC (ver. 1.10) | | DLC Content | None | Season Pass 1 (A New Power Awakens), Season Pass 2 (Bardock, 23rd World Tournament), Season Pass 3 (Daima) | | Gameplay Features | Core RPG mechanics | New training, XP items, BGM switching, and more (ver. 1.10) | | Visuals/Performance | Base graphical fidelity | Major next-gen patch in July 2025 added visual enhancements: improved textures, lighting, water reflections | Dragon Ball Z Kakarot Update v1.031-CODEX
Synchronized sub-routine scripts to ensure training ground rewards register immediately in the player inventory. 3. Save Data Migration Updates
The primary focus of patches in January 2020 was on technical performance, specifically . A major update released by Bandai Namco on January 31, 2020 (just a week after the v1.031 CODEX release) aimed to further reduce load times when moving between different locations. This suggests that v1.031 was part of a concerted effort by the developers to address player feedback regarding long waiting screens.
Disclaimer: This article is for informational purposes regarding game updates. We do not support or condone the use of pirated software. Finally, CODEX is the key
For legitimate users and archival enthusiasts alike, keeping track of specific version numbers like v1.031 is incredibly important for the . Dragon Ball Z: Kakarot boasts a highly active modding scene on platforms like Nexus Mods, where creators inject custom character models (such as substituting Goku with his Super Saiyan 4 form), alter combat physics, or overhaul the game's shader system to look more like the 90s cel-shaded anime.
Addressed progression blockers, specifically the "Telekinesis Training" sub-story and the missing Main Story icon after "The Longest Three Hours". Bandai Namco Entertainment Character Fixes:
Dragon Ball Z Kakarot Update v1.031-CODEX: Performance Fixes and Patch Notes This update is the CODEX group's repackaged version
In addition to load time optimizations, other quality-of-life (QoL) improvements introduced in the game's early updates included:
This update is essential for anyone still playing older versions of the game. It doesn't add new transformations like Ultra Instinct , but it fixes the "clunkiness" of the original launch version, making the journey through the Z-Saga feel much smoother. AI responses may include mistakes. Learn more