The Peasant must select individual elements on a panel to recreate those exact symbols. General Tips for Success Assume Different Perspectives : Some puzzles, like the compass/cube puzzle in We Were Here Too
Note: This guide assumes you and your partner are on voice chat (Discord, PS party, etc.). Communication is everything.
One player finds a blueprint for the expedition, while the other finds a locked toolbox. Describe the symbols on the blueprint to unlock the toolbox.
You enter a circular room with a giant cauldron, four elemental stones (Earth, Fire, Water, Air), and a central altar. The floor has four pressure plates. we were here together too walkthrough
Do not just say "the blue thing." Describe shapes, positions, sizes, and any symbols etched into the environment.
You’ll see a "cross" layout on a wall that looks like an unfolded cube. Note which symbols are North, South, East, and West.
One player coordinates the steam flow from a central control wheel. The Peasant must select individual elements on a
Match all three sets of shields simultaneously to open the iron gates. Puzzle 2: The Pipe Valve Maze
You can see all the enemy soldiers and obstacles (like rocks) that the Lord cannot see.
Pulling all 12 hidden levers is the key to the "Another Way..." achievement and the good ending. Here are their known locations: One player finds a blueprint for the expedition,
The second player tracks the steam path on the outer walls.
is the third installment in the acclaimed co-op puzzle adventure series by Total Mayhem Games. Stranded in the frozen wasteland of Antarctica, you and a fellow ranger must navigate the treacherous Castle Rock, solve intricate escape room-style puzzles, and uncover the dark secret of the “Blood Pact” before time runs out.
To successfully complete the game, adhere to these cooperative rules:
Involves matching times based on information found in the archives. Chapter 6: The Final Escape
The final obstacle of Chapter 2 is a massive clock mechanism requiring precise timing.