·! 0x12345678: Access violation reading location 0x00000000 ·! F PPU[0x100] Thread (main_thread) SIG: Thread terminated due to fatal error: Verified
: Vulkan API mismatches cause instant crashes. rpcs3 thread terminated due to fatal error verified
If the error mentions VKProgramPipeline.cpp , it is a Vulkan issue. Go to -> GPU . Change Renderer from Vulkan to OpenGL . If the error mentions VKProgramPipeline
Does the crash happen or after a few minutes of gameplay? Share public link Does the crash happen or after a few minutes of gameplay
A occurs when a thread encounters a condition it cannot handle—such as attempting to read invalid memory, executing an unimplemented instruction, or encountering corrupted data. Instead of corrupting your save file or crashing the entire OS, RPCS3 terminates just that thread. However, because the PS3 game expects all threads to be alive, the emulator has no choice but to stop execution entirely, resulting in the error dialog.