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Videojs Warn Player.tech--.hls Is Deprecated. Use Player.tech--.vhs Instead [repack] ›

: If the warning appears during initialization, update your configuration object: javascript // Change this: player = videojs( 'my-player' , { html5: { hls: { overrideNative: // To this: player = videojs( 'my-player' , { html5: { vhs: { overrideNative: Use code with caution. Copied to clipboard Third-Party Plugins : If you aren't calling

player.tech_.vhs.addEventListener('levelswitch', (e) => console.log('Switched to level:', e.level); );

WARN: player.tech_.hls is deprecated. Use player.tech_.vhs instead.

player.tech_.hls

This warning appears in projects using with the videojs-contrib-hls (or similar HLS playback) library.

Section 2: Why Did Video.js Deprecate player.tech--.hls? Reasons: performance, maintenance, new features, alignment with modern standards.

<script src="https://vjs.zencdn.net/7.20.3/video.js"></script> <script> var player = videojs('my-video'); player.src( src: 'https://example.com/stream.m3u8', type: 'application/x-mpegURL' ); </script> : If the warning appears during initialization, update

const vhs = player.tech_.vhs;

Historically, this tech was named Hls . You accessed it via:

VHS handles fallback logic differently depending on whether a browser (like Safari) has native HLS support or requires MSE (Media Source Extensions) override. Test your changes on both Chrome/Firefox and Safari. player

: VHS was created when developers realised the HLS engine could also play DASH content with minimal changes.

As Video.js matured, the core team decided to integrate HLS (and later DASH) streaming support more deeply into the library. The result was . VHS is a new, built-in tech that replaces the old hls tech. It offers:

Update all Video.js related plugins to their latest versions. &lt;script src="https://vjs

var player = videojs('my-video-player'); player.ready(function() // Check if the HLS tech is initialized if (player.tech_.hls) console.log('HLS master playlist:', player.tech_.hls.playlists.master); ); Use code with caution. javascript